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Batman arkham knight patch download pc5/15/2024 ![]() ![]() I don't think anyone would notice just by looking at it. While the frame-time graph may be somewhat smoother (difficult to say in a dynamic open-world game, at least without following the same routes) this mod did not make a meaningful difference to the experience with G-Sync enabled. So as with most games I set the affinity to run on cores 2,4,6,8,10,12,14 in Process Lasso. I find that many games on Ryzen seem to perform better without SMT, and Batman: AK does not seem to be an exception. Perhaps the issue is mostly present on systems with a fast enough GPU to run at high frame rates and high resolutions together, or a fast enough CPU to push it to higher frame rates?Īt those lower resolutions, I'm mostly CPU-limited in the game. Perhaps it's the hardware that I've got, but with a Ryzen 1700X, 32GB RAM, and a GTX 1070 I'm not seeing bad stuttering in the game to begin with.īut I do have to choose between high framerate and low resolutions (1720x720 ~120 FPS or 2580x1080 ~100 FPS) or high resolution and low frame rate (3440x1440 ~50-70 FPS). ![]() It doesn't seem to do a lot for my system.It took a while to download the game from EGS (much slower than Steam) but I tried this out and: The only thing you have to do is install the mod (if you choose), and then make sure you don't enable the game's worthless MSAA (they added it to the PC version for some reason, but it breaks LoD transitions and is not very performant the separate AO toggle enables the PS4 Pro upgrades, including relatively high-quality SMAA). On PC, you get better performance (with equal or better hardware at equal settings) and arbitrary resolutions, and the popular mod (that also fixes the silly fullscreen bug) gives you the ability to change the buffer sizes for certain effects (they're hardcoded in all versions to a certain size that doesn't scale well at higher resolutions) and the ability to turn down GI if you really need (for hardware below the recommended). The first issue is easy to work around, and the second is rare for most users (it will only happen a few times during a normal playthrough). dmp files generated and I'll do my best to investigate.Ĭlick to shrink.NieR on PC is better than the console versions in practically every way, barring 2 issues: the game doesn't pick the right resolution in fullscreen, and the game's global illumination middleware can sometimes stall out, leading to a driver reset that breaks the game's rendering (it's still running, but all you get is a white screen). For anyone interested in the technical details, there's a write-up: Įdit: Forgot to mention I only tried this with GameWorks effects _OFF_.Įdit 2: If you run into crashes use this debug version of the DLL: then share the. If you have any issues with this feel free to reach out to me - no promised, but I'll do my best to get it working on as many systems as possible. The source code is available at and the binary / DLL itself can be downloaded from and used just like ReShade by dropping it in the same directory as the game's executable. It seemed to fix the issue for me and now I get a mostly locked 60 FPS game, so here's hoping it works for other people. I grabbed the source for ReShade (to use the API hooking / interception) and implemented a texture pool on top of D3D11, so the game remains unaware it exists yet gets the performance benefits from the texture reuse. ![]() Batman: Arkham Knight originally released for PC, PlayStation 4 and Xbox One on June 23.I've been suffering from stuttering issues with Arkham Knight ever since it came out, and I finally broke and decide to investigate _why_ it's that slow - TL DR turns out the streaming system keeps trying to create thousands of new textures instead of recycling them, among other issues. This is in line with reports we had heard that the game would be fixed by September, and hopefully the final version of the patch will release very soon. Users are reporting that smooth 60FPS gameplay with settings maxed out is now a possibility, and that performance issues have vanished once the patch is installed. Kotaku are reporting that some users have been able to download the patch - which has since been reversed with a second patch, presumably because it's not quite ready for release yet - and have found that the game is finally playing well. A patch for the game recently went into testing. The game was removed from digital and retail stores worldwide until the PC version could be brought in-line with the performance of the console versions. Sales of the PC version of Batman: Arkham Knight were suspended in September due to the game's poor performance. A patch was accidentally released to Steam users to opted into beta testing for the troubled PC release of Arkham Knight, and users are reported that it has fixed the game's problems.
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